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Efteling Het Sprookjes Mysterie Spel (2009)

Mindestalter: 6
Spieleranzahl: 2 - 4
Verlag: Identity Games International B.V.
Spiel-Designer: (Uncredited)
KÜnstler: Unbekannt
Mechaniken: Memory, Open Drafting, Set Collection
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The goal of the game is to collect fairytales.
There are 28 fairytale-cards and 4 Witch-cards. At the beginning of the game all the cards are shuffled and the cards are placed, face down, on the table.
The first player takes one or two cards. If both cards are from the same fairytale, that player gets the cards. Otherwise the player puts back the cards.
If you turn around a fairytale-card and another player has that fairytale, you may ask that player for the second card.
If a player has collected 3 cards of one fairytale, he/she puts the fairytale-cards in front of him/her. So the other players can see the cards. These cards cannot be taken by the other players.
If the fourth fairytale-card shows up and you own the fairytale, you may place the card in your collection. If you don't own the fairytale, the card is put out of the game.
If you take a Witchcard, that player has to keep the card till the end of the game.
At the end of the game the player with the most Witchcards looses 1 point.
If all the fairytales are completed, players count their fairytales.
A fairytale with 3 cards is worth 1 point.
A fairytale with 4 cards is worth 2 points.
The player with the most points wins the game.
There are 28 fairytale-cards and 4 Witch-cards. At the beginning of the game all the cards are shuffled and the cards are placed, face down, on the table.
The first player takes one or two cards. If both cards are from the same fairytale, that player gets the cards. Otherwise the player puts back the cards.
If you turn around a fairytale-card and another player has that fairytale, you may ask that player for the second card.
If a player has collected 3 cards of one fairytale, he/she puts the fairytale-cards in front of him/her. So the other players can see the cards. These cards cannot be taken by the other players.
If the fourth fairytale-card shows up and you own the fairytale, you may place the card in your collection. If you don't own the fairytale, the card is put out of the game.
If you take a Witchcard, that player has to keep the card till the end of the game.
At the end of the game the player with the most Witchcards looses 1 point.
If all the fairytales are completed, players count their fairytales.
A fairytale with 3 cards is worth 1 point.
A fairytale with 4 cards is worth 2 points.
The player with the most points wins the game.
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ag.gameitem.lastUpdated: 2025-05-15 14:12:49.086