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Takemo (1989)
Min. Age: 12
Number of Players: 2
Publisher: Editak, (Self-Published)
Designers: Yves Lesclavec
Artists: Unknown
Mechanics: Tile Placement
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Players are divided into two camps playing with their pawns.
They put words on the board horizontally on the line closest to his line of defense one word in turn.
In his turn player may form a word on his line of defense by placing the letters on the board and by connecting the excisting words.
If he reaches the defense line of the opponent he earns the TAKENO (bonus token)
He can capture one or more words of the other side of the board by overlapping letters of the word.
When a player can not draw enough chips for the tokens required, the game is over. The winner is the player who has the most chips on the game board
They put words on the board horizontally on the line closest to his line of defense one word in turn.
In his turn player may form a word on his line of defense by placing the letters on the board and by connecting the excisting words.
If he reaches the defense line of the opponent he earns the TAKENO (bonus token)
He can capture one or more words of the other side of the board by overlapping letters of the word.
When a player can not draw enough chips for the tokens required, the game is over. The winner is the player who has the most chips on the game board
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ag.gameitem.lastUpdated: 2025-05-13 23:51:44.044