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Dungeon Twister: Father Christmas (2007)

Bild zu $item.gameThumb0Url Playtime: 60
Min. Age: 11
Number of Players: 2
Publisher: Asmodee
Designers: Christophe Boelinger
Artists: Unknown
Mechanics: Secret Unit Deployment, Action Points, Hand Management, Tile Placement, Variable Player Powers, Modular Board

(5/1) (Goodies Christmas 2007)


The player who controls Father Christmas must select the contents of his bag before the beginning of the game.



The bag holds a useless toy (cursed object), a useful toy (common object: rope, key, or torch), a magical toy (ring, scroll, etc...) and a warrior toy (weapon, armor...).



The selected toys are put on the side of the board and cannot be chosen by the team that has Father Christmas (except for the common objects).



When he is adjacent to a characters, friend or enemy, Father Christmas can, for 1 AP, offer him one of the toys in his bag.



If the character already had an object (or two objects, in the case of the Paladin and Ice Witch), the object is given to Father Christmas in exchange.



If Father Christmas is already carrying one object, the object being given to Father Christmas is discarded.



Father Christmas can use the Flying Carpet (Lands of Ice expansion) without discarding combat cards.




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ag.gameitem.lastUpdated: 2025-05-14 22:17:10.152