Centershaft: Fallen Elements (2014)

Bild zu $item.gameThumb0Url

Playtime: 60
Min. Age: 14
Number of Players: 2 - 4
Publisher: Not My Eyeball Games
Designers: Hattie Anthony, George W. Anthony II
Artists: Tyler Johnson
Mechanics: Map Deformation, Race, Movement Points, Variable Player Powers, Modular Board, Tile Placement, Variable Set-up
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace. Marketplace

Four renowned opportunists are hired to obtain the world’s rarest gemstones that were once derived from all over the world and are kept in an exclusive place, protected for thousands of years by a native tribe.

It will be no easy task to retrieve the stones. The four opportunists must venture, not fully aware of the dangers, into a subterranean labyrinth. Seeking what they believe are rare gems, they soon discover the stones contain elemental powers. Threatened, they find themselves maneuvering quickly through warp portals, battling natives, and avoiding traps in an ever-changing maze. Escaping could prove problematic with a monstrous guardian willing to kill to protect its undisturbed dwelling. But returning to Centershaft and getting out alive is of most importance!

Centershaft Fallen Elements is a strategy tile-based thematic board game. In the game, players will explore the labyrinth to recover Element tokens. The goal of the game is to be the first to collect one of each Element token and then be the first to return to the Centershaft Hub tile.

On a player's turn they will draw from the event deck, resolve the card by following the instructions on the card (battling monsters, for example) or if it allows, they may keep to use at a later turn. They will also resolve any current cards they possess or abilities they have before they move their character miniature.

We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-05-01 19:22:22.46