Gaia Project (2017)

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Spielzeit: 150
Mindestalter: 12
Spieleranzahl: 1 - 4
Verlag: TLAMA games, Mandala Jogos, Super Meeple, Portal Games, Game Harbor, Edge Entertainment, DiceTree Games, テンデイズゲームズ(TendaysGames), Hobby World, Z-Man Games, Cranio Creations, Capstone Games, White Goblin Games, IGAMES, Feuerland Spiele, Maldito Games, Games Factory, Reflexshop
Spiel-Designer: Helge Ostertag, Jens Drögemüller
KÜnstler: Dennis Lohausen
Mechaniken: Network and Route Building, Income, Solo / Solitaire Game, Variable Player Powers, Victory Points as a Resource, Tags, Tech Trees / Tech Tracks, Turn Order: Pass Order, Modular Board, Variable Set-up, Hexagon Grid, End Game Bonuses
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Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554