Gaia Project (2017)

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Spielzeit: 150
Mindestalter: 12
Spieleranzahl: 1 - 4
Verlag: Cranio Creations, Game Harbor, Mandala Jogos, Feuerland Spiele, Maldito Games, Z-Man Games, Reflexshop, Hobby World, Portal Games, DiceTree Games, Super Meeple, テンデイズゲームズ(TendaysGames), TLAMA games, Capstone Games, IGAMES, Games Factory, White Goblin Games, Edge Entertainment
Spiel-Designer: Helge Ostertag, Jens Drögemüller
KÜnstler: Dennis Lohausen
Mechaniken: Network and Route Building, Victory Points as a Resource, Income, Tags, Variable Set-up, Tech Trees / Tech Tracks, Modular Board, Hexagon Grid, Variable Player Powers, End Game Bonuses, Turn Order: Pass Order, Solo / Solitaire Game
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Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554